sdlxGetRenderVSync function render

int? sdlxGetRenderVSync(
  1. Pointer<SdlRenderer> renderer
)

Get VSync of the given renderer.

\param renderer the renderer to toggle. \param vsync an int filled with the current vertical refresh sync interval. See SDL_SetRenderVSync() for the meaning of the value. \returns true on success or false on failure; call SDL_GetError() for more information.

\threadsafety This function should only be called on the main thread.

\since This function is available since SDL 3.2.0.

\sa SDL_SetRenderVSync

extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderVSync(SDL_Renderer *renderer, int *vsync)

See also:

Implementation

int? sdlxGetRenderVSync(Pointer<SdlRenderer> renderer) => ffi.using((arena) {
  final vsyncPointer = arena<Int32>();

  final result = sdlGetRenderVSync(renderer, vsyncPointer);

  if (!result) {
    return null;
  }

  return vsyncPointer.value;
});