sdlxGetRenderLogicalPresentation function render

({int h, int mode, int w})? sdlxGetRenderLogicalPresentation(
  1. Pointer<SdlRenderer> renderer
)

Get device independent resolution and presentation mode for rendering.

This function gets the width and height of the logical rendering output, or 0 if a logical resolution is not enabled.

Each render target has its own logical presentation state. This function gets the state for the current render target.

\param renderer the rendering context. \param w an int filled with the logical presentation width. \param h an int filled with the logical presentation height. \param mode a variable filled with the logical presentation mode being used. \returns true on success or false on failure; call SDL_GetError() for more information.

\threadsafety This function should only be called on the main thread.

\since This function is available since SDL 3.2.0.

\sa SDL_SetRenderLogicalPresentation

extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderLogicalPresentation(SDL_Renderer *renderer, int *w, int *h, SDL_RendererLogicalPresentation *mode)

See also:

Implementation

({int h, int mode, int w})? sdlxGetRenderLogicalPresentation(
  Pointer<SdlRenderer> renderer,
) => ffi.using((arena) {
  final wPointer = arena<Int32>();
  final hPointer = arena<Int32>();
  final modePointer = arena<Int32>();

  final result = sdlGetRenderLogicalPresentation(
    renderer,
    wPointer,
    hPointer,
    modePointer,
  );

  if (!result) {
    return null;
  }

  return (w: wPointer.value, h: hPointer.value, mode: modePointer.value);
});