sdlxGetDefaultTextureScaleMode function render

int? sdlxGetDefaultTextureScaleMode(
  1. Pointer<SdlRenderer> renderer
)

Get default texture scale mode of the given renderer.

\param renderer the renderer to get data from. \param scale_mode a SDL_ScaleMode filled with current default scale mode. See SDL_SetDefaultTextureScaleMode() for the meaning of the value. \returns true on success or false on failure; call SDL_GetError() for more information.

\threadsafety This function should only be called on the main thread.

\since This function is available since SDL 3.4.0.

\sa SDL_SetDefaultTextureScaleMode

extern SDL_DECLSPEC bool SDLCALL SDL_GetDefaultTextureScaleMode(SDL_Renderer *renderer, SDL_ScaleMode *scale_mode)

See also:

Implementation

int? sdlxGetDefaultTextureScaleMode(Pointer<SdlRenderer> renderer) =>
    ffi.using((arena) {
      final scaleModePointer = arena<Int32>();

      final result = sdlGetDefaultTextureScaleMode(renderer, scaleModePointer);

      if (!result) {
        return null;
      }

      return scaleModePointer.value;
    });