sdlSetSoftwareRendererWindow function render
Associate a software renderer with a window.
\param renderer the rendering context. \param window the window where rendering is displayed. \returns true on success or false on failure; call SDL_GetError() for more information.
\threadsafety This function should be called on the thread that created the renderer.
\since This function is available since SDL 3.6.0.
\sa SDL_CreateSoftwareRenderer
extern SDL_DECLSPEC bool SDLCALL SDL_SetSoftwareRendererWindow(SDL_Renderer *renderer, SDL_Window *window)
See also:
Implementation
bool sdlSetSoftwareRendererWindow(
Pointer<SdlRenderer> renderer,
Pointer<SdlWindow> window,
) {
final sdlSetSoftwareRendererWindowLookupFunction = _libSdl
.lookupFunction<
Bool Function(Pointer<SdlRenderer> renderer, Pointer<SdlWindow> window),
bool Function(Pointer<SdlRenderer> renderer, Pointer<SdlWindow> window)
>('SDL_SetSoftwareRendererWindow');
return sdlSetSoftwareRendererWindowLookupFunction(renderer, window);
}