sdlxCreateHapticEffect function haptic

int sdlxCreateHapticEffect(
  1. Pointer<SdlHaptic> haptic,
  2. SdlxHapticEffect effect
)

Create a new haptic effect on a specified device.

\param haptic an SDL_Haptic device to create the effect on. \param effect an SDL_HapticEffect structure containing the properties of the effect to create. \returns the ID of the effect on success or -1 on failure; call SDL_GetError() for more information.

\since This function is available since SDL 3.2.0.

\sa SDL_DestroyHapticEffect \sa SDL_RunHapticEffect \sa SDL_UpdateHapticEffect

extern SDL_DECLSPEC SDL_HapticEffectID SDLCALL SDL_CreateHapticEffect(SDL_Haptic *haptic, const SDL_HapticEffect *effect)

See also:

Implementation

int sdlxCreateHapticEffect(
  Pointer<SdlHaptic> haptic,
  SdlxHapticEffect effect,
) =>
    ffi.using((arena) => sdlCreateHapticEffect(haptic, effect.toNative(arena)));