destroyEffect method
Destroy a haptic effect on the device.
This will stop the effect if it's running. Effects are automatically destroyed when the device is closed.
\param haptic the SDL_Haptic device to destroy the effect on. \param effect the ID of the haptic effect to destroy.
\since This function is available since SDL 3.2.0.
\sa SDL_CreateHapticEffect
extern SDL_DECLSPEC void SDLCALL SDL_DestroyHapticEffect(SDL_Haptic *haptic, SDL_HapticEffectID effect)
Implementation
void destroyEffect(int effect) => sdlDestroyHapticEffect(this, effect);