loadFromPointer method

  1. @override
void loadFromPointer(
  1. Pointer<SdlEvent> pointer
)
override

Implementation

@override
void loadFromPointer(Pointer<SdlEvent> pointer) {
  type = pointer.ref.tfinger.type;
  reserved = pointer.ref.tfinger.reserved;
  timestamp = pointer.ref.tfinger.timestamp;
  touchId = pointer.ref.tfinger.touchId;
  fingerId = pointer.ref.tfinger.fingerId;
  x = pointer.ref.tfinger.x;
  y = pointer.ref.tfinger.y;
  dx = pointer.ref.tfinger.dx;
  dy = pointer.ref.tfinger.dy;
  pressure = pointer.ref.tfinger.pressure;
  windowId = pointer.ref.tfinger.windowId;
}