loadFromPointer method

  1. @override
void loadFromPointer(
  1. Pointer<SdlEvent> pointer
)
override

Implementation

@override
void loadFromPointer(Pointer<SdlEvent> pointer) {
  type = pointer.ref.motion.type;
  reserved = pointer.ref.motion.reserved;
  timestamp = pointer.ref.motion.timestamp;
  windowId = pointer.ref.motion.windowId;
  which = pointer.ref.motion.which;
  state = pointer.ref.motion.state;
  x = pointer.ref.motion.x;
  y = pointer.ref.motion.y;
  xrel = pointer.ref.motion.xrel;
  yrel = pointer.ref.motion.yrel;
}