pixelColor function
Implementation
bool pixelColor(
Pointer<SdlRenderer> renderer,
double x,
double y,
SdlxColor color, {
int blendMode = SDL_BLENDMODE_BLEND,
}) => pixelRgba(
renderer,
x,
y,
color.r,
color.g,
color.b,
color.a,
blendMode: blendMode,
);