sdlShaderCrossGetHlslShaderFormats function shadercross
Get the supported shader formats that HLSL cross-compilation can output
\returns GPU shader formats supported by HLSL cross-compilation.
\threadsafety It is safe to call this function from any thread.
extern SDL_DECLSPEC SDL_GPUShaderFormat SDLCALL SDL_ShaderCross_GetHLSLShaderFormats(void)
Implementation
int sdlShaderCrossGetHlslShaderFormats() {
final sdlShaderCrossGetHlslShaderFormatsLookupFunction = _libShadercross
.lookupFunction<Uint32 Function(), int Function()>(
'SDL_ShaderCross_GetHLSLShaderFormats',
);
return sdlShaderCrossGetHlslShaderFormatsLookupFunction();
}