SdlxGpuGraphicsPipelineCreateInfo class

Constructors

SdlxGpuGraphicsPipelineCreateInfo({Pointer<SdlGpuShader>? vertexShader, Pointer<SdlGpuShader>? fragmentShader, int primitiveType = 0, int props = 0})

Properties

depthStencilState SdlxGpuDepthStencilState
getter/setter pair
fragmentShader Pointer<SdlGpuShader>
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
multisampleState SdlxGpuMultisampleState
getter/setter pair
primitiveType int
getter/setter pair
props int
getter/setter pair
rasterizerState SdlxGpuRasterizerState
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
targetInfo SdlxGpuGraphicsPipelineTargetInfo
getter/setter pair
vertexInputState SdlxGpuVertexInputState
getter/setter pair
vertexShader Pointer<SdlGpuShader>
getter/setter pair

Methods

calloc() Pointer<SdlGpuGraphicsPipelineCreateInfo>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited