SdlxGpuColorTargetBlendState constructor
SdlxGpuColorTargetBlendState({})
Implementation
SdlxGpuColorTargetBlendState({
this.srcColorBlendfactor = 0,
this.dstColorBlendfactor = 0,
this.colorBlendOp = 0,
this.srcAlphaBlendfactor = 0,
this.dstAlphaBlendfactor = 0,
this.alphaBlendOp = 0,
this.colorWriteMask = 0,
this.enableBlend = 0,
this.enableColorWriteMask = 0,
});