sdlShaderCrossQuit function shadercross
void
sdlShaderCrossQuit()
De-initializes SDL_shadercross
\threadsafety This should only be called once, from a single thread.
extern SDL_DECLSPEC void SDLCALL SDL_ShaderCross_Quit(void)
Implementation
void sdlShaderCrossQuit() {
final sdlShaderCrossQuitLookupFunction = _libShadercross
.lookupFunction<Void Function(), void Function()>('SDL_ShaderCross_Quit');
return sdlShaderCrossQuitLookupFunction();
}