sdlShaderCrossQuit function shadercross

void sdlShaderCrossQuit()

De-initializes SDL_shadercross

\threadsafety This should only be called once, from a single thread.

extern SDL_DECLSPEC void SDLCALL SDL_ShaderCross_Quit(void)

Implementation

void sdlShaderCrossQuit() {
  final sdlShaderCrossQuitLookupFunction = _libShadercross
      .lookupFunction<Void Function(), void Function()>('SDL_ShaderCross_Quit');
  return sdlShaderCrossQuitLookupFunction();
}