SdlxGpuColorTargetInfo class
Constructors
-
SdlxGpuColorTargetInfo({Pointer<
SdlGpuTexture> ? texture, int mipLevel = 0, int layerOrDepthPlane = 0, SdlxFColor? clearColor, int loadOp = 0, int storeOp = 0, Pointer<SdlGpuTexture> ? resolveTexture, int resolveMipLevel = 0, int resolveLayer = 0, int cycle = 0, int cycleResolveTexture = 0})
Properties
- clearColor ↔ SdlxFColor
-
getter/setter pair
- cycle ↔ int
-
getter/setter pair
- cycleResolveTexture ↔ int
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- layerOrDepthPlane ↔ int
-
getter/setter pair
- loadOp ↔ int
-
getter/setter pair
- mipLevel ↔ int
-
getter/setter pair
- resolveLayer ↔ int
-
getter/setter pair
- resolveMipLevel ↔ int
-
getter/setter pair
-
resolveTexture
↔ Pointer<
SdlGpuTexture> -
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- storeOp ↔ int
-
getter/setter pair
-
texture
↔ Pointer<
SdlGpuTexture> -
getter/setter pair
Methods
-
calloc(
) → Pointer< SdlGpuColorTargetInfo> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited