roundedRectangleColor method
Implementation
bool roundedRectangleColor(
math.Rectangle<double> rect,
double rad,
int color, {
int blendMode = SDL_BLENDMODE_BLEND,
}) => gfx.roundedRectangleColor(
this,
rect.left,
rect.top,
rect.right,
rect.bottom,
rad,
color,
blendMode: blendMode,
);