PFNGLSHADERSOURCEARBPROCDart typedef
PFNGLSHADERSOURCEARBPROCDart =
void Function(Pointer<NativeType> shaderObj, int count, Pointer<Pointer<Int8> > string, Pointer<Int32> length)
Implementation
typedef PFNGLSHADERSOURCEARBPROCDart =
void Function(
Pointer<NativeType> shaderObj,
int count,
Pointer<Pointer<Int8>> string,
Pointer<Int32> length,
);