GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS top-level constant
          
          int
          const GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS
          
        
        
        
Implementation
const GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA;const GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA;