void
glVertexAttribI4bv(
 - int index, 
 
- String v
 
)
        
     
    
  GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v)
 
    
  Implementation
  void glVertexAttribI4bv(int index, String v) {
  final glVertexAttribI4bvAsFunction = _glVertexAttribI4bv
      .cast<NativeFunction<Void Function(Uint32 index, Pointer<Utf8> v)>>()
      .asFunction<void Function(int index, Pointer<Utf8> v)>();
  final vPointer = v.toNativeUtf8();
  final result = glVertexAttribI4bvAsFunction(index, vPointer);
  calloc.free(vPointer);
  return result;
}