glVertexAttrib4ubNv function opengl_glext
GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
Implementation
void glVertexAttrib4ubNv(int index, int x, int y, int z, int w) {
  final glVertexAttrib4ubNvAsFunction = _glVertexAttrib4ubNv
      .cast<
        NativeFunction<
          Void Function(Uint32 index, Uint8 x, Uint8 y, Uint8 z, Uint8 w)
        >
      >()
      .asFunction<void Function(int index, int x, int y, int z, int w)>();
  return glVertexAttrib4ubNvAsFunction(index, x, y, z, w);
}