void
glTextureAttachMemoryNv(
 - int texture, 
- int memory, 
- int offset
) 
    
  GLAPI void APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset)
 
    
  Implementation
  void glTextureAttachMemoryNv(int texture, int memory, int offset) {
  final glTextureAttachMemoryNvAsFunction = _glTextureAttachMemoryNv
      .cast<
        NativeFunction<
          Void Function(Uint32 texture, Uint32 memory, Uint64 offset)
        >
      >()
      .asFunction<void Function(int texture, int memory, int offset)>();
  return glTextureAttachMemoryNvAsFunction(texture, memory, offset);
}