void
glTexStorage1D(
 - int target, 
- int levels, 
- int internalformat, 
- int width, 
) 
    
  GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
 
    
  Implementation
  void glTexStorage1D(int target, int levels, int internalformat, int width) {
  final glTexStorage1DAsFunction = _glTexStorage1D
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Uint32 levels,
            Uint32 internalformat,
            Uint32 width,
          )
        >
      >()
      .asFunction<
        void Function(int target, int levels, int internalformat, int width)
      >();
  return glTexStorage1DAsFunction(target, levels, internalformat, width);
}