glTexImage4Dsgis function opengl_glext
        
void
glTexImage4Dsgis()
        
     
    
GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void *pixels)
Implementation
void glTexImage4Dsgis(
  int target,
  int level,
  int internalformat,
  int width,
  int height,
  int depth,
  int size4d,
  int border,
  int format,
  int type,
  Pointer<NativeType> pixels,
) {
  final glTexImage4DsgisAsFunction = _glTexImage4Dsgis
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Int32 level,
            Uint32 internalformat,
            Uint32 width,
            Uint32 height,
            Uint32 depth,
            Uint32 size4d,
            Int32 border,
            Uint32 format,
            Uint32 type,
            Pointer<NativeType> pixels,
          )
        >
      >()
      .asFunction<
        void Function(
          int target,
          int level,
          int internalformat,
          int width,
          int height,
          int depth,
          int size4d,
          int border,
          int format,
          int type,
          Pointer<NativeType> pixels,
        )
      >();
  return glTexImage4DsgisAsFunction(
    target,
    level,
    internalformat,
    width,
    height,
    depth,
    size4d,
    border,
    format,
    type,
    pixels,
  );
}