glScaled function opengl
GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z )
Implementation
void glScaled(double x, double y, double z) {
final glScaledAsFunction = _glScaled
.cast<NativeFunction<Void Function(Double x, Double y, Double z)>>()
.asFunction<void Function(double x, double y, double z)>();
return glScaledAsFunction(x, y, z);
}