void
glProgramUniform2ui64Arb(
 - int program, 
- int location, 
- int x, 
- int y, 
) 
    
  GLAPI void APIENTRY glProgramUniform2ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y)
 
    
  Implementation
  void glProgramUniform2ui64Arb(int program, int location, int x, int y) {
  final glProgramUniform2ui64ArbAsFunction = _glProgramUniform2ui64Arb
      .cast<
        NativeFunction<
          Void Function(Uint32 program, Int32 location, Uint64 x, Uint64 y)
        >
      >()
      .asFunction<void Function(int program, int location, int x, int y)>();
  return glProgramUniform2ui64ArbAsFunction(program, location, x, y);
}