glMultiTexCoord4iv function opengl
GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v )
Implementation
void glMultiTexCoord4iv(int target, Pointer<Int32> v) {
  final glMultiTexCoord4ivAsFunction = _glMultiTexCoord4iv
      .cast<NativeFunction<Void Function(Uint32 target, Pointer<Int32> v)>>()
      .asFunction<void Function(int target, Pointer<Int32> v)>();
  return glMultiTexCoord4ivAsFunction(target, v);
}