glMultiTexCoord1sv function opengl
GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v )
Implementation
void glMultiTexCoord1sv(int target, Pointer<Int16> v) {
  final glMultiTexCoord1svAsFunction = _glMultiTexCoord1sv
      .cast<NativeFunction<Void Function(Uint32 target, Pointer<Int16> v)>>()
      .asFunction<void Function(int target, Pointer<Int16> v)>();
  return glMultiTexCoord1svAsFunction(target, v);
}