glLightModeliv function opengl

void glLightModeliv(
  1. int pname,
  2. Pointer<Int32> params
)
GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params )

Implementation

void glLightModeliv(int pname, Pointer<Int32> params) {
  final glLightModelivAsFunction = _glLightModeliv
      .cast<
        NativeFunction<Void Function(Uint32 pname, Pointer<Int32> params)>
      >()
      .asFunction<void Function(int pname, Pointer<Int32> params)>();
  return glLightModelivAsFunction(pname, params);
}