glGetTexLevelParameteriv function opengl

void glGetTexLevelParameteriv(
  1. int target,
  2. int level,
  3. int pname,
  4. Pointer<Int32> params,
)
GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params )

Implementation

void glGetTexLevelParameteriv(
  int target,
  int level,
  int pname,
  Pointer<Int32> params,
) {
  final glGetTexLevelParameterivAsFunction = _glGetTexLevelParameteriv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Int32 level,
            Uint32 pname,
            Pointer<Int32> params,
          )
        >
      >()
      .asFunction<
        void Function(int target, int level, int pname, Pointer<Int32> params)
      >();
  return glGetTexLevelParameterivAsFunction(target, level, pname, params);
}