GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params)
 
    
  Implementation
  void glGetProgramEnvParameterfvArb(
  int target,
  int index,
  Pointer<Float> params,
) {
  final glGetProgramEnvParameterfvArbAsFunction = _glGetProgramEnvParameterfvArb
      .cast<
        NativeFunction<
          Void Function(Uint32 target, Uint32 index, Pointer<Float> params)
        >
      >()
      .asFunction<
        void Function(int target, int index, Pointer<Float> params)
      >();
  return glGetProgramEnvParameterfvArbAsFunction(target, index, params);
}