glDrawElementsInstanced function opengl_glext
        
void
glDrawElementsInstanced()
        
     
    
GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount)
Implementation
void glDrawElementsInstanced(
  int mode,
  int count,
  int type,
  Pointer<NativeType> indices,
  int instancecount,
) {
  final glDrawElementsInstancedAsFunction = _glDrawElementsInstanced
      .cast<
        NativeFunction<
          Void Function(
            Uint32 mode,
            Uint32 count,
            Uint32 type,
            Pointer<NativeType> indices,
            Uint32 instancecount,
          )
        >
      >()
      .asFunction<
        void Function(
          int mode,
          int count,
          int type,
          Pointer<NativeType> indices,
          int instancecount,
        )
      >();
  return glDrawElementsInstancedAsFunction(
    mode,
    count,
    type,
    indices,
    instancecount,
  );
}