glColor3us function opengl

void glColor3us(
  1. int red,
  2. int green,
  3. int blue
)
GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue )

Implementation

void glColor3us(int red, int green, int blue) {
  final glColor3usAsFunction = _glColor3us
      .cast<
        NativeFunction<Void Function(Uint16 red, Uint16 green, Uint16 blue)>
      >()
      .asFunction<void Function(int red, int green, int blue)>();
  return glColor3usAsFunction(red, green, blue);
}