glColor3us function opengl
GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue )
Implementation
void glColor3us(int red, int green, int blue) {
final glColor3usAsFunction = _glColor3us
.cast<
NativeFunction<Void Function(Uint16 red, Uint16 green, Uint16 blue)>
>()
.asFunction<void Function(int red, int green, int blue)>();
return glColor3usAsFunction(red, green, blue);
}