glColor3ub function opengl
GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue )
Implementation
void glColor3ub(int red, int green, int blue) {
final glColor3ubAsFunction = _glColor3ub
.cast<NativeFunction<Void Function(Uint8 red, Uint8 green, Uint8 blue)>>()
.asFunction<void Function(int red, int green, int blue)>();
return glColor3ubAsFunction(red, green, blue);
}