glColor3ub function opengl

void glColor3ub(
  1. int red,
  2. int green,
  3. int blue
)
GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue )

Implementation

void glColor3ub(int red, int green, int blue) {
  final glColor3ubAsFunction = _glColor3ub
      .cast<NativeFunction<Void Function(Uint8 red, Uint8 green, Uint8 blue)>>()
      .asFunction<void Function(int red, int green, int blue)>();
  return glColor3ubAsFunction(red, green, blue);
}