glClientActiveTextureArb function opengl
GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture)
Implementation
void glClientActiveTextureArb(int texture) {
  final glClientActiveTextureArbAsFunction = _glClientActiveTextureArb
      .cast<NativeFunction<Void Function(Uint32 texture)>>()
      .asFunction<void Function(int texture)>();
  return glClientActiveTextureArbAsFunction(texture);
}