void
glBlendFuncSeparate(
 - int sfactorRgb, 
- int dfactorRgb, 
- int sfactorAlpha, 
- int dfactorAlpha, 
) 
    
  GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
 
    
  Implementation
  void glBlendFuncSeparate(
  int sfactorRgb,
  int dfactorRgb,
  int sfactorAlpha,
  int dfactorAlpha,
) {
  final glBlendFuncSeparateAsFunction = _glBlendFuncSeparate
      .cast<
        NativeFunction<
          Void Function(
            Uint32 sfactorRgb,
            Uint32 dfactorRgb,
            Uint32 sfactorAlpha,
            Uint32 dfactorAlpha,
          )
        >
      >()
      .asFunction<
        void Function(
          int sfactorRgb,
          int dfactorRgb,
          int sfactorAlpha,
          int dfactorAlpha,
        )
      >();
  return glBlendFuncSeparateAsFunction(
    sfactorRgb,
    dfactorRgb,
    sfactorAlpha,
    dfactorAlpha,
  );
}