glAttachShader function opengl_glext
GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader)
Implementation
void glAttachShader(int program, int shader) {
  final glAttachShaderAsFunction = _glAttachShader
      .cast<NativeFunction<Void Function(Uint32 program, Uint32 shader)>>()
      .asFunction<void Function(int program, int shader)>();
  return glAttachShaderAsFunction(program, shader);
}