PFNGLSPECIALIZESHADERARBPROCDart typedef
PFNGLSPECIALIZESHADERARBPROCDart =
void Function(int shader, Pointer<Utf8> pEntryPoint, int numSpecializationConstants, Pointer<Uint32> pConstantIndex, Pointer<Uint32> pConstantValue)
Implementation
typedef PFNGLSPECIALIZESHADERARBPROCDart =
void Function(
int shader,
Pointer<Utf8> pEntryPoint,
int numSpecializationConstants,
Pointer<Uint32> pConstantIndex,
Pointer<Uint32> pConstantValue,
);