PFNGLSPECIALIZESHADERARBPROC typedef
        PFNGLSPECIALIZESHADERARBPROC =
     Void Function(Uint32 shader, Pointer<Utf8>  pEntryPoint, Uint32 numSpecializationConstants, Pointer<Uint32>  pConstantIndex, Pointer<Uint32>  pConstantValue)
    
    
    
Implementation
typedef PFNGLSPECIALIZESHADERARBPROC =
    Void Function(
      Uint32 shader,
      Pointer<Utf8> pEntryPoint,
      Uint32 numSpecializationConstants,
      Pointer<Uint32> pConstantIndex,
      Pointer<Uint32> pConstantValue,
    );