PFNGLSPECIALIZESHADERARBPROC typedef

PFNGLSPECIALIZESHADERARBPROC = Void Function(Uint32 shader, Pointer<Utf8> pEntryPoint, Uint32 numSpecializationConstants, Pointer<Uint32> pConstantIndex, Pointer<Uint32> pConstantValue)

Implementation

typedef PFNGLSPECIALIZESHADERARBPROC =
    Void Function(
      Uint32 shader,
      Pointer<Utf8> pEntryPoint,
      Uint32 numSpecializationConstants,
      Pointer<Uint32> pConstantIndex,
      Pointer<Uint32> pConstantValue,
    );