PFNGLSHADERSOURCEARBPROCDart typedef

PFNGLSHADERSOURCEARBPROCDart = void Function(Pointer<NativeType> shaderObj, int count, Pointer<Pointer<Int8>> string, Pointer<Int32> length)

Implementation

typedef PFNGLSHADERSOURCEARBPROCDart =
    void Function(
      Pointer<NativeType> shaderObj,
      int count,
      Pointer<Pointer<Int8>> string,
      Pointer<Int32> length,
    );