PFNGLPRIORITIZETEXTURESPROCDart typedef
        PFNGLPRIORITIZETEXTURESPROCDart =
     void Function(int n, Pointer<Uint32>  textures, Pointer<Float>  priorities)
    
    
    
Implementation
typedef PFNGLPRIORITIZETEXTURESPROCDart =
    void Function(int n, Pointer<Uint32> textures, Pointer<Float> priorities);