PFNGLPRIORITIZETEXTURESEXTPROC typedef
PFNGLPRIORITIZETEXTURESEXTPROC =
Void Function(Uint32 n, Pointer<Uint32> textures, Pointer<Float> priorities)
Implementation
typedef PFNGLPRIORITIZETEXTURESEXTPROC =
Void Function(
Uint32 n,
Pointer<Uint32> textures,
Pointer<Float> priorities,
);