filledPieRgba function
Implementation
bool filledPieRgba(
  Pointer<SdlRenderer> renderer,
  double x,
  double y,
  double rad,
  double start,
  double end,
  int r,
  int g,
  int b,
  int a, {
  int blendMode = SDL_BLENDMODE_BLEND,
}) => _pieRgba(
  renderer,
  x,
  y,
  rad,
  start,
  end,
  r,
  g,
  b,
  a,
  1,
  blendMode: blendMode,
);