sdlGetJoystickProduct function joystick
Get the USB product ID of an opened joystick, if available.
If the product ID isn't available this function returns 0.
\param joystick the SDL_Joystick obtained from SDL_OpenJoystick(). \returns the USB product ID of the selected joystick, or 0 if unavailable.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.2.0.
\sa SDL_GetJoystickProductForID
extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickProduct(SDL_Joystick *joystick)
Implementation
int sdlGetJoystickProduct(Pointer<SdlJoystick> joystick) {
  final sdlGetJoystickProductLookupFunction = _libSdl
      .lookupFunction<
        Uint16 Function(Pointer<SdlJoystick> joystick),
        int Function(Pointer<SdlJoystick> joystick)
      >('SDL_GetJoystickProduct');
  return sdlGetJoystickProductLookupFunction(joystick);
}