sdlEndGpuCopyPass function gpu
Ends the current copy pass.
\param copy_pass a copy pass handle.
\since This function is available since SDL 3.2.0.
extern SDL_DECLSPEC void SDLCALL SDL_EndGPUCopyPass( SDL_GPUCopyPass *copy_pass)
Implementation
void sdlEndGpuCopyPass(Pointer<SdlGpuCopyPass> copyPass) {
  final sdlEndGpuCopyPassLookupFunction = _libSdl
      .lookupFunction<
        Void Function(Pointer<SdlGpuCopyPass> copyPass),
        void Function(Pointer<SdlGpuCopyPass> copyPass)
      >('SDL_EndGPUCopyPass');
  return sdlEndGpuCopyPassLookupFunction(copyPass);
}