getLogicalPresentation method

bool getLogicalPresentation(
  1. Pointer<Int32> w,
  2. Pointer<Int32> h,
  3. Pointer<Int32> mode
)

Get device independent resolution and presentation mode for rendering.

This function gets the width and height of the logical rendering output, or 0 if a logical resolution is not enabled.

Each render target has its own logical presentation state. This function gets the state for the current render target.

\param renderer the rendering context. \param w an int filled with the logical presentation width. \param h an int filled with the logical presentation height. \param mode a variable filled with the logical presentation mode being used. \returns true on success or false on failure; call SDL_GetError() for more information.

\threadsafety This function should only be called on the main thread.

\since This function is available since SDL 3.2.0.

\sa SDL_SetRenderLogicalPresentation

extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderLogicalPresentation(SDL_Renderer *renderer, int *w, int *h, SDL_RendererLogicalPresentation *mode)

{@category render}

Implementation

bool getLogicalPresentation(
  Pointer<Int32> w,
  Pointer<Int32> h,
  Pointer<Int32> mode,
) => sdlGetRenderLogicalPresentation(this, w, h, mode);