thickLineColor method
Implementation
bool thickLineColor(
math.Point<double> p1,
math.Point<double> p2,
double width,
int color, {
int blendMode = SDL_BLENDMODE_BLEND,
}) => gfx.thickLineColor(
this,
p1.x,
p1.y,
p2.x,
p2.y,
width,
color,
blendMode: blendMode,
);