thickLineColor method

bool thickLineColor(
  1. Point<double> p1,
  2. Point<double> p2,
  3. double width,
  4. int color, {
  5. int blendMode = SDL_BLENDMODE_BLEND,
})

Implementation

bool thickLineColor(
  math.Point<double> p1,
  math.Point<double> p2,
  double width,
  int color, {
  int blendMode = SDL_BLENDMODE_BLEND,
}) => gfx.thickLineColor(
  this,
  p1.x,
  p1.y,
  p2.x,
  p2.y,
  width,
  color,
  blendMode: blendMode,
);