roundedRectangleRgba method
Implementation
bool roundedRectangleRgba(
math.Rectangle<double> rect,
double rad,
int r,
int g,
int b,
int a, {
int blendMode = SDL_BLENDMODE_BLEND,
}) => gfx.roundedRectangleRgba(
this,
rect.left,
rect.top,
rect.right,
rect.bottom,
rad,
r,
g,
b,
a,
blendMode: blendMode,
);