pixelRgba method

bool pixelRgba(
  1. Point<double> p,
  2. int r,
  3. int g,
  4. int b,
  5. int a, {
  6. int blendMode = SDL_BLENDMODE_BLEND,
})

Implementation

bool pixelRgba(
  math.Point<double> p,
  int r,
  int g,
  int b,
  int a, {
  int blendMode = SDL_BLENDMODE_BLEND,
}) => gfx.pixelRgba(this, p.x, p.y, r, g, b, a, blendMode: blendMode);