pixelRgba method
Implementation
bool pixelRgba(
math.Point<double> p,
int r,
int g,
int b,
int a, {
int blendMode = SDL_BLENDMODE_BLEND,
}) => gfx.pixelRgba(this, p.x, p.y, r, g, b, a, blendMode: blendMode);
bool pixelRgba(
math.Point<double> p,
int r,
int g,
int b,
int a, {
int blendMode = SDL_BLENDMODE_BLEND,
}) => gfx.pixelRgba(this, p.x, p.y, r, g, b, a, blendMode: blendMode);