pieRgba method
Implementation
bool pieRgba(
math.Point<double> p,
double rad,
double start,
double end,
int r,
int g,
int b,
int a, {
int blendMode = SDL_BLENDMODE_BLEND,
}) => gfx.pieRgba(
this,
p.x,
p.y,
rad,
start,
end,
r,
g,
b,
a,
blendMode: blendMode,
);