lineRgba method
Implementation
bool lineRgba(
math.Point<double> p1,
math.Point<double> p2,
int r,
int g,
int b,
int a, {
int blendMode = SDL_BLENDMODE_BLEND,
}) => gfx.lineRgba(
this,
p1.x,
p1.y,
p2.x,
p2.y,
r,
g,
b,
a,
blendMode: blendMode,
);