hlineColor method

bool hlineColor(
  1. double x1,
  2. double x2,
  3. double y,
  4. int color, {
  5. int blendMode = SDL_BLENDMODE_BLEND,
})

Implementation

bool hlineColor(
  double x1,
  double x2,
  double y,
  int color, {
  int blendMode = SDL_BLENDMODE_BLEND,
}) => gfx.hlineColor(this, x1, x2, y, color, blendMode: blendMode);